VNCFree: building multi-monitor support
Ryan M. Dorn
ryan "at" rdorn.us
Thu May 17 14:22:01 2007
Aha!
Yes, I just installed the platform SDK and now it compiles beautifully.
Thanks a ton...
- Ryan
James Weatherall wrote:
> Ryan,
>
> You'll need to install the Platform SDK to get multi-monitor support. VC6
> includes a rather old partial snapshot of the SDK.
>
> Cheers,
>
> Wez @ RealVNC Ltd
>
>
>
>> -----Original Message-----
>> From: vnc-list-admin "at" realvnc.com
>> [mailto:vnc-list-admin "at" realvnc.com] On Behalf Of Ryan M. Dorn
>> Sent: 16 May 2007 20:36
>> To: vnc-list "at" realvnc.com
>> Subject: VNCFree: building multi-monitor support
>>
>> Hello,
>>
>> I've done some searching but have not found any mention of this
>> problem. I downloaded the latest RealVNC Free Edition,
>> opened it up in
>> MS Visual C++ 6, and tried to build winvnc, and while
>> compiling, I get
>> the message "NOTE: Not building Multi-Monitor support"
>>
>> I've been able to narrow it down to this part of code in
>> "rfb_win32/MonitorInfo.h":
>>
>> #ifdef MONITOR_DEFAULTTONULL
>> #define RFB_HAVE_MONITORINFO
>> #endif
>>
>> If RFB_HAVE_MONITORINFO is not defined, multi-monitor support is
>> excluded in MonitorInfo.cxx. MONITOR_DEFAULTTONULL does not
>> seem to be
>> defined, so RFB_HAVE_MONITORINFO is not getting set. I'm
>> fairly new to
>> C++, so I don't know if this is a simple change or not. Do I
>> just need
>> to define this somewhere and everything will be fine & dandy?
>>
>> If anyone can lend a helping hand, I'd appreciate it.
>>
>> - Ryan
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