VNCFree: building multi-monitor support

Ryan M. Dorn ryan "at" rdorn.us
Thu May 17 14:22:01 2007


Aha!

Yes, I just installed the platform SDK and now it compiles beautifully.

Thanks a ton...

- Ryan

James Weatherall wrote:
> Ryan,
>
> You'll need to install the Platform SDK to get multi-monitor support.  VC6
> includes a rather old partial snapshot of the SDK.
>
> Cheers,
>
> Wez @ RealVNC Ltd
>  
>
>   
>> -----Original Message-----
>> From: vnc-list-admin "at" realvnc.com 
>> [mailto:vnc-list-admin "at" realvnc.com] On Behalf Of Ryan M. Dorn
>> Sent: 16 May 2007 20:36
>> To: vnc-list "at" realvnc.com
>> Subject: VNCFree: building multi-monitor support
>>
>> Hello,
>>
>> I've done some searching but have not found any mention of this 
>> problem.  I downloaded the latest RealVNC Free Edition, 
>> opened it up in 
>> MS Visual C++ 6, and tried to build winvnc, and while 
>> compiling, I get 
>> the message "NOTE: Not building Multi-Monitor support"
>>
>> I've been able to narrow it down to this part of code in 
>> "rfb_win32/MonitorInfo.h":
>>
>> #ifdef MONITOR_DEFAULTTONULL
>> #define RFB_HAVE_MONITORINFO
>> #endif
>>
>> If RFB_HAVE_MONITORINFO is not defined, multi-monitor support is 
>> excluded in MonitorInfo.cxx.  MONITOR_DEFAULTTONULL does not 
>> seem to be 
>> defined, so RFB_HAVE_MONITORINFO is not getting set.  I'm 
>> fairly new to 
>> C++, so I don't know if this is a simple change or not.  Do I 
>> just need 
>> to define this somewhere and everything will be fine & dandy?
>>
>> If anyone can lend a helping hand, I'd appreciate it.
>>
>> - Ryan
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